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 Uncharted2: Among Thieves

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Raistlin
Loyalist
Loyalist
Raistlin

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyTue Jul 27, 2010 8:59 pm

Ha! We got it worked out though hehe.

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nobody
Eighth Nation
nobody

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyTue Jul 27, 2010 9:30 pm

yea, though you should clear up some space on your friendslist

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AXiSnation
Second Nation
AXiSnation

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PostSubject: Uncharted 2: Title Update 1.09 Discussion & Feelings   Uncharted2: Among Thieves - Page 6 EmptyTue Jul 27, 2010 10:17 pm

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personally i think this update wasnt bad BUT it really didnt help nothing of the multiplayer issues
I will be making a video about this tommrow so be on the lookout ill Put it in the OP (this)
so tell me what you think of the new update

Mod Edit - 1.09 topic merged to Uncharted 2 thread.

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If you want to find out the REST, PM me.
If you have anything in COMMON with me, then PM me and we can become friends.
But remember these are just a FEW things i couldn't possibly fit them all in.


Last edited by Raistlin on Wed Jul 28, 2010 12:07 am; edited 1 time in total (Reason for editing : Merged topic into main UC2 thread.)
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Charlitos
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Charlitos

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyTue Jul 27, 2010 10:22 pm

Good post AXiS, but this isn't necessary for a whole new thread. [You must be registered and logged in to see this link.] is where you should post it. For the newer people who have came, when there is a very similar discussion thread already active, just post your thoughts in there.

But in regards to the update, I love you Naughty Dog I love you I appreciate that you listen and fix the problems in the game. I really really really really like these changes I love you I love you
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nobody
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyTue Jul 27, 2010 10:41 pm

as my friend said this is LONG over due.

they finally are fixing the source of the problem with the glitches and not just fixing the individual spots where it is a problem.

and the rebalancing of medal values is great too. 10k for that was embarassing. If they had that out this morning I would of been over 100k richer. (not even counting the increase in capture medal cost)

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Charlitos
Seventh Nation
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyTue Jul 27, 2010 11:06 pm

Went on a 14 kill streak on the fort sniper and pistole today Smile Sucked that 4 of them on the other team left, though Neutral
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Endlo-
Sixth Nation
Endlo-

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 2:06 am

Title Update 1.09 drops tomorrow morning. I think it's pretty fluff.

It's going to fix some player physics, another glitching fix. We've seen this over and over, and while I do appreciate it, glitching is still going to be out there. Played against a few today, it was pretty sad. Didn't help them at all. Hell, if you glitch, and go 4-8, then take all the help you need. I'll just avoid you.

They're now able to update skins with voices, which hints at the DLC skins becoming voiced in the near future. This doesn't really change anything, I'm going to back to skins that are vocal, already, and this just benefits me. I'm ambivalent, it's kinda cool, but it's not all that important.

They fixed the Super Throw exploit in Plunder, which is cool, but pretty non-relevant. I've seen it once, in all the time I've ever played Plunder. One time. Cool that they fixed the exploit, but again, it was hardly an issue, given they could've expended effort on more immediately pressing issues.

The strangest update, and perhaps the one that I think is the thing that makes this so fluffy, is updating some of the medal values, and cash values. Elimination kills are now worth a whopping 750, which really doesn't do anything. I don't see the point in that at all, but whatever. More money is more money, I guess.

They updated some Objective based medals as well, but again, they took the cop-out method of trying to fix Plunder, which isn't going to work. I've posted in detail a few times about this, I won't dredge it up again, but it shows me that my instinct on what MD would do was right. They took the easy way out, and it's not going to change a thing.

Here's the updated medal chart. They also implemented the ability to change medal-values and kill-based monetary rewards quickly via LiveData sync.

* Tip Off – $1,000
* Captured – $4,000
* That’s Embarrassing – $10,000
* Protectorate – $2,000
* No Cigar – $2,000
* Drop It – $1,000
* None Shall Pass – $5,000
* Expansionist – $5,000





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s1lv3r4554551n
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 2:34 am

There is hope isn't there? It is just a speculation by you ame that this rescaling won't help. It could very well help if not fix plunder. It's still possible.

Depending on my router's mood I may or may not be on tomorrow and maybe we could try out this new update. I'm interested to see how cover has been changed because lately I'm beginning to see where you're coming from ame with cover being irrelevant and such, even if you where sarcastic with those remarks.
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Endlo-
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Endlo-

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 3:01 am

I thought you were quitting?


The update does nothing to address what was wrong with plunder. It's going to bring in new bodies, sure, but that's more fodder for the farmers, and likely a new batch of farmers to come in, to exploit the new playerbase. If nothing was done to fix the issue at hand, how can you assume that anything will change?

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s1lv3r4554551n
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 3:05 am

No I'm not quitting, I was going to take a leave of absents but this TU has me intrigued. I want to know what it's like to play real plunder and if there's a chance that ND has been able to deliver, I want to give it a shot. Depending on whether or not my router becomes possessed or not.
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Endlo-
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Endlo-

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 3:17 am

I don't see this changing anything. They did nothing to fix the problem that was killing Plunder, they want to play nice with everyone, and not do anything real, or with any substance.

Instead, they're worrying about giving voices to the DLC skins, and making a fluff Title Update. Awesome. Yeah, I really needed my Captured medal to be worth more money, not have them fix the spawns that they know are absolute garbage, or anything. Why fix a real issue, when you can put out an update that looks like it does something, but fixes none of the issues with the multiplayer? I'd absolutely rather just have more money, and god knows I've been dying to hear Cole's excitement when he grabs a FAL.

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s1lv3r4554551n
Seventh Nation
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 3:38 am

C'mon, plunder should be a LIIITLE healthier now that it's the most profitable when you play the objective.

Quote :
god knows I've been dying to hear Cole's excitement when he grabs a FAL.

I can just imagine what I'd be hearing over the mic,

*in Cole's patented throat cancer voice+faintly in the background*"Awww yeah, now we're talkin'."
Amesouer-"Hell ya let's f**king do this"
Turtle-"Hmm, what?"
Amesouer-"I'm jacked, Cole can f**kin talk."
Turtle-"Oh ok, that's nice"
s1lv3r-"It's better than nice, you don't mess with Raja, biotch."
Amesoer-"You f**kin tell him."
Turtle-"Settle down."
*s1lv3r and Ames simultaneously*"NO YOU SETTLE DOWN!"

Sounds like good times.
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Leo_337
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Leo_337

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 4:30 am

LoL, I don't know why but that "No, you settle down" really tickled me... Laughing

I'm finding Invalid to be a mighty fine booster, TBH. Played 6 games with it so far and in only one didn't get 2 "Get off my lawn"s, I guess I'm so used to dying fast anyway it isn't making much difference to me. Very Happy= :D

Random quote of the morning on Train Wreck after flanking three opponents: "Damn, that Leonardo guy keeps shooting me in the back!", *Spawns right in front of me, facing me this time and gets a face-full of FS...* "f**k it!" Laughing

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Endlo-
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Endlo-

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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 5:49 am

I'm doing that ridiculously inconsistent thing again. I did pretty well earlier, had a few Furies and a Rage, couple Perfects, with solid scores, and I hop on later in the evening, for some games with Aqua, Charlitos and Prizma, and can't hold it together, at all. I don't understand why I can do so well at one point in the day, and so awful at the next, it's starting to get really frustrating.


Plunder might be better, but I seriously doubt it. They did nothing to address the issue that was hurting the gametype, and those players didn't care about money anyway. It was strictly an effort to pad their KDs into big numbers. They really need to address the farming that they're aware is an issue, and the only real way they're going to be able to do that, is to directly address the issue. If the farmers have no incentive to do so, they won't do it. They need to remove Plunder from the gametypes that alter your KD.

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Reo
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 6:56 am

I agree with you on this one, Ames.

Also, as I saw silver ask over at ND, regarding the BoH's - the money you get for using them while playing objective modes should be heavily reduced.

These 2 changes alone would make it better instantly.

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StreetxRacer13
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 8:50 am

I've come to find that no matter what game you're playing, the spawns will always be garbage about 50% of the time.

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Turtle
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 8:55 am

Believe it or not, I think giving Elimination kills $750 will make it a lot more worthwhile. If anything, a $500 increase isn't enough of one. I generally get between three and six kills in Elimination. Of course, my biggest problem with Elimination isn't that it's bad for cash, but rather that you get one chance - if you get unlucky, or die because of a fluke or a teammate's grenade - and then you're done. If I want to play the game, I want to play the game.

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Charlie
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 9:31 am

Yesterday I kept popping in Uncharted to play with you guys... and every time you had a full party Sad

Oh well, maybe I'll get some time in with yous today Smile
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Turtle
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 11:06 am

I'm getting pretty tired of sucking at this game. I know everyone has their bad days, but this is ridiculous. Last time I went positive in a match was against a bunch of blues and greens thanks to sucky matchmaking.

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Endlo-
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 11:11 am

Last night on UC2 guys.

I'm heading out tonight, to sell the gaming rig, since I found a ride. It won't be until a bit after 6 or so, my time, so I"m going to hop on here in just a bit, after I get off the phone, and make the best of what I've got left. Hope to see you guys on.

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nobody
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 12:56 pm

1.09 is officially out 15mb file

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Endlo-
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 12:59 pm

I stand by it being the most worthless update they've put out.

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nobody
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 1:02 pm

there have been worse updates. and at least they are finally fixing glitching at the source

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OmniSlash
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 5:38 pm

With the new 1.09, in plunder games and objective games, you gain 2$ per kill, 25$ for a double down, etc... It's caotic. I don't if it's a bug or it's Half Cash Weekend by Naughty Dog...the only medal with his original value is Captured, the rest, is all $$...Ridiculous. Try out yourself, I got Half Loaded, and gained 625$ for 5 kills.

I really don't get what Naughty Dog is doing with Uncharted 2. It had an excelent multiplayer in the beginning, now it's full of farmers, laggers, glitchers and stupid bugs.

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nobody
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PostSubject: Re: Uncharted2: Among Thieves   Uncharted2: Among Thieves - Page 6 EmptyWed Jul 28, 2010 6:41 pm

its to get players to focus on the objectives. you get 4 times the old amount from capture, and 10,000 from that was embarrassing

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